Wednesday, 18 April 2012
Tuesday, 13 March 2012
client project
this is a very basic version with the restriction put on by the D and AD awards i found it made things more difficult.
but for the final hand in for uni i plan to re render it in HD, sort out the shadows as they are pixelated and possibly change the camera angles as well as add more detail and realistic lighting.
and i know the music is cheesy :)
Thursday, 8 March 2012
Client Project
as i have been doing the D and AD awards i didn't want to post my progress on here for others to see. but as the deadline is tomorrow i can show you what i have been doing.
at the start of the project i started building a hotel room and assets based on references of what furniture are expected in the future.
after awhile i found myself thing that most hotels seem to have the same layout. so i wanted to try and think of a new way to layout the hotel room making it more initiative. so rather than have a cut off room for the bathroom i put a cubicle either side of the door for a shower and toilet and the bed against the window giving me more space to work with.

i textured the room with neutral colours as it is a sleeping environment.
for the lighting i wanted it to be bright during the day but at night very relaxing with mood lighting.


i then decided to add a wall to separate the bed from the rest of the room as there is a projector in there for a cinematic feel. also i put the wardrobe that was next to the shower within the wall accessed by a sliding door.

at the start of the project i started building a hotel room and assets based on references of what furniture are expected in the future.
after awhile i found myself thing that most hotels seem to have the same layout. so i wanted to try and think of a new way to layout the hotel room making it more initiative. so rather than have a cut off room for the bathroom i put a cubicle either side of the door for a shower and toilet and the bed against the window giving me more space to work with.
i textured the room with neutral colours as it is a sleeping environment.
for the lighting i wanted it to be bright during the day but at night very relaxing with mood lighting.
i then decided to add a wall to separate the bed from the rest of the room as there is a projector in there for a cinematic feel. also i put the wardrobe that was next to the shower within the wall accessed by a sliding door.
Sunday, 19 February 2012
Friday, 20 January 2012
Thursday, 5 January 2012
continued
research project
i ve been working on my scene for my artefacts. Originally i was going to make a church but then decided i wanted to do an interior scene so i thought i would create a scene ive always wanted to make, a 50's diner here's what ive got done so far.


need to add a few more things and details and then texture.
need to add a few more things and details and then texture.
Monday, 5 December 2011
plan for artefacts
so for my artefact i am going to use elements such as lighting, camera angle and colour filters to try and convey a particular atmosphere/ mood. so over christmas i am going to design an envrionment, rather than choosing a random environment i want to combine it with something i've always wanted to design.
i've always loved the architecture of holy building like temples, churches and mosques so i have been looking at building like that and after ALOT of research i think i am going to try and model the Buckfast abbey as i love the design of the building. this inst set in stone as i am not sure whether to do an interior instead.
the plan is by using different element i should be able to change the impact of the scene. such as a posstive effect or a negtitive effect.
Friday, 11 November 2011
Research continued
i've made a start on the research project. i've wrote the background to research and about half way through the review of literature. overall i think its going well am finding it really interested and found out a lot that i didn't know before. i can't wait to start the artefacts.
Wednesday, 9 November 2011
new scene
Saturday, 5 November 2011
Tuesday, 25 October 2011
Wednesday, 19 October 2011
where am at
Tuesday, 18 October 2011
just playing around
testing
Wednesday, 12 October 2011
research project
after last years project i had trouble creating am atmosphere with in a 3d environment. so i want to research the different techniques used to create an atmosphere such as lighting and textures. as i what to become a 3d environment artist learning these techniques will improve my designs.
my question will be something like "Do 3d environments influence emotion?

my question will be something like "Do 3d environments influence emotion?
client project
I have chosen to focus on the cancer research aspect of the alumni.
it will start with a scientist getting am idea and starts mixing chemicals reaching for test tubes.it well then cut to newspapers falling saying cure for cancer found millions saved thanks to ntu cancer research. theres and award ceremony and zooms into the scientist eye when it zooms out were back at the beginning the scientist gets an idea but when he reaches for the chemical there not there and he looks disappointed then newspapers fall saying still no cure found thousands die every year. and will end with it saying your donation could make the difference.
heres the scientist i"ve made still need to rig him.

it will start with a scientist getting am idea and starts mixing chemicals reaching for test tubes.it well then cut to newspapers falling saying cure for cancer found millions saved thanks to ntu cancer research. theres and award ceremony and zooms into the scientist eye when it zooms out were back at the beginning the scientist gets an idea but when he reaches for the chemical there not there and he looks disappointed then newspapers fall saying still no cure found thousands die every year. and will end with it saying your donation could make the difference.
heres the scientist i"ve made still need to rig him.
Wednesday, 5 October 2011
Tuesday, 4 October 2011
ideas ideas ideas
so after the lectures i got a few ideas for both projects there only brief but i think they will work well and i can make them simple which is key.
ive also got some ideas for characters and environment.
but its a secret till ive got a better idea.
ive also got some ideas for characters and environment.
but its a secret till ive got a better idea.
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